Augmented reality (AR) and virtual reality (VR) technologies are rapidly being adopted by consumers and business alike with industry projections estimating growth to US $21 billion by 2022.
To meet the job growth, SAE Creative Media Institute, working with Liminal VR, has just introduced a Diploma of Augmented and Virtual Reality to its programme offering.
Liminal VR develop apps that treat human centric issues such as anxiety and depression, and co-founder and CEO Damien Moratti says SAE were one of their first educational partners.
“Mental health is an important issue with up to 20 per cent of Australians aged 16-85 expected to experience a mental illness in their lifetime,” Damien says.
“SAE’s students are producing really high quality and impressive work and it is great to see because the industry needs passionate and excited individuals to fill the multitude of new roles the sector requires.”
General Manager of SAE Australasia, Lee Aitken says he’s proud to have worked in partnership with industry to develop the course, as the only Australian provider to offer an AR/VR education at a Diploma level.
“This is very exciting news for aspiring creatives and it demonstrates SAE’s commitment to delivering programmes relevant to emerging jobs, technologies and industry needs,” Lee says.
“The ultimate aim is to enhance employability skills and help students carve successful careers, and through this initiative we’ve already assisted 12 of our students to gain work placement with Liminal VR.”
Taking advantage of this key industry partnership, one student has also gained full-time employment with Liminal after completing a successful work placement.
According to Lee, the Diploma of Augmented and Virtual Reality allows students to build expertise in technical workflows associated with common augmented and virtual reality platforms.
“The programme develops students’ skills and knowledge in consumer level VR/AR hardware and software to produce immersive interactive experiences that are applicable to a wide range of industry roles in areas such as health, tourism, medical, defense and entertainment as well as extensive gaming uses,” he says.
Key areas of content covered by the programme include:
- Augmented reality (AR) technology use
- Virtual reality (VR) technology use
- Mixed reality (MR) technology use
- Haptic technologies
- Human-computer interaction (HCI)
- Rapid prototyping
Students can enrol in The Diploma of Augmented and Virtual Reality at SAE campuses in Brisbane and Sydney. Applications are open for May 2019.
You can learn more at the SAE Info Night, where aspiring filmmakers, animators, designers, web developers, game producers and audio engineers will converge at the world’s leading creative media institute in Brisbane on 9 May 2019.
On the night you will have the opportunity to:
- Take a small group tour of the facilities
- See students running studio sessions
- Get answers to your questions on getting started and studying with SAE
- Complete enrolment paperwork
There will also be general information sessions held on the night where you will learn about unique programmes, career pathways, learning outcomes, internships and admissions information.
The bi-annual SAE Info night is for students, career changers and anyone contemplating a creative career. It’s a chance for visitors to get up close and personal with campus facilities, meet students and chat with staff about study and career options.
SAE Info Night takes place at SAE Institute, West End (Brisbane) and Chippendale (Sydney) on 9 May.